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Ninja Warrior/Assassin

Appears in Group of (Group Number + Bond)
BODY 4
STRENGTH 2 +Bond
QUICKNESS 6
CHARISMA 3
INTELLIGENCE 4
WILLPOWER 4
ESSENCE 0.6
REACTION 5(9)
INITIATIVE 1D6(3d6)

Skills: Ninjitsu(3+Bond), Stealth(3+Bond), Athletics(2+Bond), Edged Weapons(2+Bond), Rifles(2+Bond), Thrown Weapons(2+Bond)

Equipment: Katana, 10 Shurikens, 2 Smoke Grenades, Sniper Rifle

Armor: Form Fitting 2/2, Wrist Guards 0/1

Cyberware: Wired Reflexes 2, Dermal Sheeting 2 w/ ruthenium and 4 sensors

Security Guard

Appears in Group of (2 x Bond)
BODY 2+Bond
STRENGTH 3
QUICKNESS 4
CHARISMA 3
INTELLIGENCE 4
WILLPOWER 3
ESSENCE 6.0 or 5.5
REACTION 4
INITIATIVE 1D6

Skills: Brawling(1+Bond), Athletics(2+Bond), Club Weapons(2+Bond), Pistol(3+Bond), Thrown Weapons(0+Bond)

Equipment: Stun Baton, Ares Predator 2, 2 Clips of Gel Rounds, (Bond-2)Clips of Normal Rounds, (Bond-5)Canisters of Tear Gas, (Bond-4)Doses of Jazz, Radio Handset

Armor: Security Armor (Bond+1)/(Bond-1) maximum 6/6

Cyberware: If Bond > 3, Smartgun Link-2

Mafia Thug

Appears in Group of (Bond +1)
BODY 2+Bond (4+Bond)
STRENGTH 5(7)
QUICKNESS 5(7)
CHARISMA 2
INTELLIGENCE 3
WILLPOWER 4
ESSENCE .5
REACTION 4(6)
INITIATIVE 1D6(2d6)

Skills: Brawling(4+Bond), Athletics(3+Bond), Pistols(4+Bond), Intimidation(4+Bond)

Equipment: Fistload/Brass Knuckles - (Str M Damage), Browning Max Power, 2 Clips Regular Ammo

Armor: Secure Jacket (5/3)

Cyberware: Dermal Plating 2, Wired Reflexes 1, Muscle Augmentation 2, Smartlink-2

LoneStar Officer

Appears in Group of 2 with (Bond x 2) backup arriving in (10-Bond) combat turns.
BODY 4
STRENGTH 4
QUICKNESS 4
CHARISMA 3
INTELLIGENCE 4
WILLPOWER 3
ESSENCE 5.5
REACTION 4
INITIATIVE 1D6

Skills: Karate(3+Bond), Pistols (4+Bond), Intimidation (2+Bond), Athletics (3+Bond), Club Weapons(3+Bond)

Equipment: Ares Predator, 4 Clips Regular Ammo, Stun Baton

Armor: Form Secure Jacket (5/3), If bond > 3 Form Fitting 2/2

Cyberware: Smartlink-2

Gang Members

Appears in Group of (3+Bond) or equal numbers to group, whichever is higher
BODY 2+Bond
STRENGTH 3+Bond
QUICKNESS 4
CHARISMA 3
INTELLIGENCE 4
WILLPOWER 3
ESSENCE 3.1
REACTION 4(5)
INITIATIVE 1D6(2d6)

Skills: Brawling(3+Bond), Pistols (4+Bond), Intimidation (2+Bond), Athletics (3+Bond), Edged Weapons(3+Bond)

Equipment: Ares Predator, 4 Clips Regular Ammo, Knife

Armor: Spiked Leather (2/1)

Cyberware: Retractable Spur, Boosted Reflexes 2